In the news|January 05, 2016 06:54 EST
'Rainbow Six Siege' Review Roundup: New Game Version More Challenging With No Respawn Rule
Computer game fans seem to generally like the different approach of the Tom Clancy's Rainbow Six Siege. It slightly deviated from being a purely first-person shooter video game by integrating more strategizing. The game developer, Ubisoft, has recently released the game but still in limited edition as the company tries to get the initial reaction of the fans.
Tom Clancy's Rainbow Six Siege has retained many of the features of the previous versions. These include the five-on-five setup that is found in the rest of the series. The new game version is also more challenging because the developer decided to bring back the no respawn rule. This means that the teammate's life becomes more valuable and strategically important in achieving game victory. Hence, more efficient strategizing is necessary. Players also have to deal with the destructible environment if they want to win. The communication feature of the game is also very vital in designing strategies.
Some of the game analysts who had the privilege to be among the first to review the game have good opinions about it. As what Ryan McCaffrey of IGN said, the destruction of the structures in the game is not a gimmick but rather part of the strategy. It is necessary to blast through floors, walls and ceilings but at the same time get as much cover for the team during gunfights.
As a shooter game, the firefights are still central to the Rainbow Six Siege game. However, the main difference is the emphasis on strategic moves. It means requiring greater teamwork among players who are allies. It requires more planning than mere shooting the enemie