Project Spark News: Linkin Park Creates First Interactive Video Game Music Video for 'Guilty All the Same' (WATCH)

Linkin Park teamed up with Microsoft to make a Project Spark interactive playable music video for "Guilty All the Same."

This music video is one of a kind as the video is considered the first ever "remixable and interactive music video/video game hybrid."

Watch the video below:

"Here it is: our collaboration with Project Spark. Instead of a traditional music Video for GUILTY ALL THE SAME (feat. Rakim), we are giving you this as a starting line for you guys to create and share. This is the first interactive, remixable game. We look forward to seeing what you make with it," read the description. "Create. Share. Dance. Repeat. Go to http://www.projectspark.com/ to get started."

"Since I was a kid, I wanted to make games," said LP frontman Mike Shinoda to Billboard in an interview about the new album. "We've taken our turn, and now it's up to the fans," Shinoda added. "Even if it's silly, as long as it makes me laugh, I don't mind what people do with it."

The group's DJ and turntablist, Joe Hahn, was inspired to this idea after seeing a Project Spark demo at E3. "It just blew my mind," he said according to GameSpot. "For me, the next step was to see if we could showcase our next song as a game instead of a video."

Project Spark's open beta is now live and Polygon reported the game beta can be directly downloaded from the Xbox One store. For Window's PC users, the game is still locked.

In the beta users are able to test out the Kinect voice commands and also use Microsoft's SmartGlass for additional commands.

Project Spark allows gamers to create their own RPG's, and will pretty much give them free reign to design as they see fit.

Dakota is especially interested in learning what beta players do with Kinect. Players will have the option of using motion capture, animating characters, as well as giving them triggered vocals. Team Dakota may even end up programming an option for gameplay via Kinect.

"Part of the reason why we're in beta is to hear what people want to make, If everybody tells us that we need to make it so I can play my Kinect games, then that's the next thing we do," developer Sax Perrson said in an interview with Joystiq.com